Designing the Future of Golf Coaching:
Leading SneakySwing's Launch and Growth

ShippedFeb 2026 – PresentProduct Designer
SneakySwing — Product Design

SneakySwing is an AI-native B2B2C golf coaching platform that bridges the gap between lessons. Through automated swing analysis, students get structured feedback between sessions, while coaches gain a tool to better manage their students and monetize the feedback they were already giving for free. I owned the product design end-to-end, from 0 to 1.


Project Overview

The TL;DR

Pre-launch

Led the product transition from beta to its official public launch.

Post-launch

Only 26% of users completed their first AI analysis, making acquisition spend wasteful. I redesigned the onboarding funnel to drive a 14% activation improvement.

Team

Co-Founder x2, Designer x1, Engineer x3, Researcher x2

Impact

520+

ORGANIC DOWNLOADS (FIRST MONTH)

28%

WEEKLY ACTIVE USERS

26% → 40%

ACTIVATION RATE (DOWNLOAD → FIRST AI SWING REPORT)

Shipped to App Store

SneakySwing on the App Store

User Pain Points

Who is SneakySwing for?

Golf Student

Golf Student

The “Blind” Practice Cycle

In-person golf lessons are expensive, so most beginners can't afford to take them frequently. This creates a gap during solo practice, where players often reinforce bad habits or suffer from a lack of validation.

Coach

Coach

Giving free feedback with no way to monetize it

Students already DM swing videos for free. SneakySwing changes that: AI pre-analyzes each swing so coaches can focus on higher-level feedback, add voice or drawing annotations on top, and get paid for every session — while managing students more effectively and building stronger relationships.

Phase 1 — Pre-Launch Sprint

From 0.5 to 1: Bridging the Gap to MVP

When I joined the team, the technical prototype was largely functional, but the user experience was fragmented. With the official launch just weeks away, I was tasked with transforming these disparate features into a cohesive, market-ready MVP. My primary goal was to map out a seamless end-to-end user journey — from initial download to premium conversion — ensuring the product could withstand the pressures of a public release.

End-to-End User Journey Map

Phase 2 — Business Logic

Defining Business Logic & The “Apple Pivot”

As a designer with a strategic marketing lens, I focused on building a sustainable subscription model.

The Challenge

Mid-sprint, we encountered a critical platform constraint: iOS guidelines prohibited our planned Stripe integration for digital services.

The Strategy

To avoid delaying the launch, I led the decision to pivot to a “100% Free Preview” model for the initial release. This allowed us to gather user data and build momentum while I concurrently designed the Apple In-App Purchase (IAP) infrastructure and Paywall for the subsequent update.

Apple IAP Paywall Design

Phase 3 — Post-Launch

Plugging the Leaks: Driving Activation from 26% to 40%

Post-launch data revealed a critical bottleneck: only 26% of users successfully completed their first AI swing analysis. For a 0-to-1 product, this drop-off was fatal. Without a functional onboarding “bucket,” any marketing spend on user acquisition would be wasted.

The Action

I conducted a deep-dive funnel analysis and qualitative user interviews to identify friction points. My hypothesis: the onboarding was too long and lacked a “Quick Win.”

The Iteration

I redesigned the onboarding flow to prioritize immediate value and clearer instructions for the AI recording process.

The Result

User activation (first AI report completion) surged to 40%, creating a stable foundation for growth.

Onboarding Redesign — Before / After

Phase 4 — Ongoing

The Next Frontier: Optimizing the Core Experience

While the launch was a success, the heart of the product — the AI Report — remains an area for ongoing innovation. I am currently tackling two primary design challenges.

1. Combating Information Overload

Our AI provides a wealth of data: body mechanics, phase annotations, and actionable plans. However, without clear visual hierarchy, users often feel overwhelmed. I am exploring a “Prioritized Insight” model that highlights the single most impactful “Cause & Fix” before diving into secondary metrics.

Prioritized Insight Model — In Progress

2. Managing the “Perceived Wait Time”

The high-precision AI analysis requires roughly 40 to 50 seconds to process. To reduce perceived latency, I am designing an interactive “Wait Experience” — integrating progress storytelling and educational tips — to transform a dead-end loading screen into a meaningful part of the user's learning journey.

Interactive Wait Experience — In Progress

More Work